The project is about the design and implementation of a biomimetic robotic fish . The robot can be used as unmanned undersea vehicle for many aquatic and military fields such as exploration of fish behavior, underwater biology of cultures, detecting pollution, undersea exploration, search & rescue, etc.
"As an engineer, we try to solve problems, and nature has solved some of the problems that we are facing." Oscar Curet
The fish can be used in situations which can be dangerous or difficult to move and search in the underwater environment, instead of using living beings.
The fish has the ability of not being affected by pressure and temperature of the liquid environment, and the ability of having a fish’s capability of maneuvering and propulsion.
The fish is able to be controlled with a wireless controller. The fish's field of view can be watched on fly. In addition, you can give commands to find a target via user interface.
We aimed to show that there is no need to spend million dollars for creating an intelligent fish. Therefore, we are trying to maximize the utilities of Arduino programming language.