AnimationElement() | AnimationElement | [inline] |
AnimationElement(char *jointName, int aStartFrameNo, int aEndFrameNo, float anAngle, Vector3 anAxis, int id) | AnimationElement | |
getAngle() | AnimationElement | |
getAxis() | AnimationElement | |
getAxisName() | AnimationElement | |
getEndFrameNo() | AnimationElement | |
getId() | AnimationElement | |
getJointName() | AnimationElement | |
getQuaternion() | AnimationElement | |
getStartFrameNo() | AnimationElement | |
id | AnimationElement | [protected] |
jointName | AnimationElement | [protected] |
mAngle | AnimationElement | [protected] |
mAxis | AnimationElement | [protected] |
mEndFrameNo | AnimationElement | [protected] |
mQuaternion | AnimationElement | [protected] |
mStartFrameNo | AnimationElement | [protected] |
setAngle(float) | AnimationElement | |
setAxis(char *axisName) | AnimationElement | |
setEndFrameNo(int) | AnimationElement | |
setId(int id) | AnimationElement | |
setJointName(char *jointName) | AnimationElement | |
setStartFrameNo(int sf) | AnimationElement | |
~AnimationElement() | AnimationElement | [inline] |