Geode {
  DataVariance DYNAMIC
  nodeMask 0xffffffff
  cullingActive TRUE
  StateSet {
    DataVariance STATIC
    rendering_hint DEFAULT_BIN
    renderBinMode INHERIT
  }
  num_drawables 1
  ShapeDrawable {
    DataVariance DYNAMIC
    Cone {
      DataVariance DYNAMIC
      Center 0 0 0
      Radius 0.5
      Height 1
      Rotation 0 0 0 1
    }
    useDisplayList TRUE
    color 1 0 0 1
  }
}
