Geode {
  DataVariance DYNAMIC
  nodeMask 0xffffffff
  cullingActive TRUE
  num_drawables 1
  Geometry {
    DataVariance DYNAMIC
    StateSet {
      DataVariance STATIC
      rendering_hint DEFAULT_BIN
      renderBinMode INHERIT
      GL_LIGHTING OFF
      LineWidth {
        DataVariance STATIC
        width 4
      }
    }
    useDisplayList TRUE
    useVertexBufferObjects FALSE
    PrimitiveSets 1
    {
      DrawArrays LINES 0 6
    }
    VertexArray Vec3Array 6
    {
      0 0 0
      1 0 0
      0 0 0
      0 1 0
      0 0 0
      0 0 1
    }
    ColorBinding PER_VERTEX
    ColorArray Vec4Array 6
    {
      1 0 0 1
      1 0 0 1
      0 1 0 1
      0 1 0 1
      0 0 1 1
      0 0 1 1
    }
  }
}
