Camera "Camera 1"
{
    RenderSurface "OSG/Producer Window 1"
    {
	     Visual  { SetSimple }
	     Screen 0;
	     WindowRect 10 10 620 480;
        InputRectangle  -1.0 0.0 -1.0 1.0;
    }
    Lens {
		Frustum -0.55228475 0.55228475 -0.41421356 0.41421356 1 1000.0;
    }
	Offset {
		Shear 1.0 0.0;
	}
}

Camera "Camera 2"
{
    RenderSurface "OSG/Producer Window 2"
    {
		Visual  { SetSimple }
		Screen 0;
		WindowRect 650 10 620 480;
        InputRectangle  0.0 1.0 -1.0 1.0;
    }
    Lens {
		Frustum -0.55228475 0.55228475 -0.41421356 0.41421356 1 1000.0;
    }
	Offset {
		Shear -1.0 0.0;
	}
}


InputArea
{
	RenderSurface "OSG/Producer Window 1"; 
	RenderSurface "OSG/Producer Window 2"; 
}


