, including all inherited members.
AttachToNetwork() | CModule_Conn | |
Clone(CCommon *com) | CObjectModule | |
Close() | CObjectModule | |
CObjectModule() | CObjectModule | |
CommandThroughRay(Ray ray) | CObjectModule | |
CreateObject() | CObjectModule | |
CreatePlayer() | CObjectModule | |
Delete(CCommon *obj) | CObjectModule | |
DeserializeLight(CPacket *p) | CObjectModule | |
Destroy() | CObjectModule | [virtual] |
DetachFromNetwork() | CModule_Conn | |
ForceSynch(CCommon *c) | CObjectModule | |
GetById(int id) | CObjectModule | |
GetByName(string name) | CObjectModule | |
GetByUser(string usr) | CObjectModule | |
GetCommandCB() | CObjectModule | |
GetGravity() | CObjectModule | |
GetInstance() | CObjectModule | [static] |
GetMyPlayer() | CObjectModule | |
GetOvermapParameters(Vector3 *pos, float *sizeX, float *sizeY, float *camHeight, float *surfaceDist) | CObjectModule | |
GetOvermapZ() | CObjectModule | |
GetSceneManager() | CObjectModule | |
GetSelected() | CObjectModule | |
GetSelectedCB() | CObjectModule | |
GetWorld() | CObjectModule | |
HasOvermap() | CObjectModule | |
Init() | CObjectModule | [virtual] |
IsServer() | CObjectModule | |
Iterate() | CObjectModule | |
MsgGetCB() | CObjectModule | |
MsgSetCB(const char *cb) | CObjectModule | |
MsgToAllClients(const char *msg) | CObjectModule | |
MsgToClient(const char *clt, const char *msg) | CObjectModule | |
MsgToServer(const char *msg) | CObjectModule | |
MyName() | CObjectModule | |
Next() | CObjectModule | |
Open(Ogre::SceneManager *mgr, const char *bspfile) | CObjectModule | |
Play3DWav(string filename, Vector3 position, float attdist) | CObjectModule | |
PlayWav(string filename) | CObjectModule | |
ReceivePacket(CPacket *packet) | CObjectModule | [virtual] |
RegisterSingleton(string name, CSingleton *) | CSingleton | [static] |
ResetNext() | CObjectModule | |
ResetPlayerUsers() | CObjectModule | |
SearchSingleton(string name) | CSingleton | [static] |
SelectThroughRay(Ray ray) | CObjectModule | |
SelectThroughRay3D(Ray ray) | CObjectModule | |
SendPacket(CPacket *packet) const | CModule_Conn | [protected, virtual] |
SendPacket(const char *dest, CPacket *packet) const | CModule_Conn | [protected] |
SendPacket(const string &dest, CPacket *packet) const | CModule_Conn | [protected] |
SerializeLight(CPacket *p) | CObjectModule | |
SetAmbientColor(float r, float g, float b) | CObjectModule | |
SetCommandCB(string cb) | CObjectModule | |
SetGravity(float grav) | CObjectModule | |
SetLightColor(int ltno, float r, float g, float b) | CObjectModule | |
SetLightDirection(int ltno, Vector3 v) | CObjectModule | |
SetLightEnabled(int ltno, bool tf) | CObjectModule | |
SetSelected(CCommon *obj) | CObjectModule | |
SetSelectedCB(string cb) | CObjectModule | |
Stick(CCommon *x, CCommon *y) | CObjectModule | |
TransmitToAllClients(CPacket *packet) | CObjectModule | |
TransmitToServer(CPacket *packet) | CObjectModule | |
UnRegisterSingleton(string name) | CSingleton | [static] |