• What is Bookwiser?
 

Libraries are important for all societies since they are banks we store a cultural treasure in. In just one day, hundreds of people visit libraries to read books, make scientific researches or to study. Since there are many choices in a library, it is hard for a user who searches for a specific topic or to have a general idea about organization of books in the library , of a book to the topic or existence of books with the content user may be interested in. A user who wants to read a book but does not have a decision on which book to read has to take each book from the shelf, open each book and try to find some information that may help her/him to decide.

Making the user's travel in the library more efficient by recognizing objects and showing information about the library environment on user's screen using augmented reality concept is a perfect solution to these problems.

 
• The purpose of Bookwiser
 
The project uses augmented reality concept to make user get easily informed about the organization of the library, books, content of the books and also interact with the library. The project is essentially composed of three parts. First part is the object recognition part which includes the shelf recognition, book recognition and librarian recognition. The second part is the interaction with the library database from which all the information about a book is extracted. The last part of the project is the GUI part which is going to show the modified video stream augmented with information related to recognized objects on the camera, provide options for user to choose the flow of the application and make user's experience in the library more effective.
 
• Project Scope
 

The project is named "Bookwiser", since the application seems to know everything about every book in the library, and helps user about books.

Our project will be a augmented reality application for a library environment which works on mobile devices. When a user starts the application, Bookwiser first enables the video in the library. While the user is moving with the camera in the environment, Bookwiser will capture data from environment.

The user may choose to search a specific book or decide just walk and get informed about different kind of books in the library. In the first option the user gives the name of the book that he/she wants to reserve and Bookwiser will guide the user in order to find the correct shelf and the correct book. The other option is that the user has no idea about what he/she exactly
wants , therefore Bookwiser will guide the user that while user is walking around the library, it will give information about the shelves and books that is in the pre-defined range of the camera. When Bookwiser comes up with a book shelf belonging to a specific kind of books, it will detect the shelf by using object recognition in a pre-defined range. After the shelf detection & classification, the project will inform the user about the content of the books in the shelf. When Bookwiser recognizes a book, it will show the rating of the book to the user using augmented reality and it will give detailed information to the user if the user wants. It will give user choices like rating the book or reserving the book. Moreover, there will be librarians in the library for further questions and they will be detected using the pre-defined specifications.

We think that people going to the library are mostly wasting their time for searching the correct place of a book or deciding which book to read. So that, Bookwiser very helpful to guide people in libraries.