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ChunkDlg.h
1 //
2 // Name: ChunkDlg.h
3 //
4 // Copyright (c) 2005-2011 Virtual Terrain Project
5 // Free for all uses, see license.txt for details.
6 //
7 
8 #ifndef __ChunkDlg_H__
9 #define __ChunkDlg_H__
10 
11 #include "VTBuilder_UI.h"
12 
13 // WDR: class declarations
14 
15 //----------------------------------------------------------------------------
16 // ChunkDlg
17 //----------------------------------------------------------------------------
18 
19 class ChunkDlg: public ChunkDlgBase
20 {
21 public:
22  // constructors and destructors
23  ChunkDlg( wxWindow *parent, wxWindowID id, const wxString &title,
24  const wxPoint& pos = wxDefaultPosition,
25  const wxSize& size = wxDefaultSize,
26  long style = wxDEFAULT_DIALOG_STYLE );
27 
28  // WDR: method declarations for ChunkDlg
29 
30 public:
31  // WDR: member variable declarations for ChunkDlg
32  int m_iDepth;
33  float m_fMaxError;
34 
35 private:
36  // WDR: handler declarations for ChunkDlg
37 
38 private:
39  DECLARE_EVENT_TABLE()
40 };
41 
42 #endif // __ChunkDlg_H__