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FloodDialog.h
1 //
2 // FloodDialog.h
3 //
4 // Copyright (c) 2001 Virtual Terrain Project
5 // Free for all uses, see license.txt for details.
6 //
7 
8 #if !defined(AFX_FLOODDIALOG_H__A1B39CB6_5421_11D3_8196_009027076B56__INCLUDED_)
9 #define AFX_FLOODDIALOG_H__A1B39CB6_5421_11D3_8196_009027076B56__INCLUDED_
10 
11 #if _MSC_VER > 1000
12 #pragma once
13 #endif // _MSC_VER > 1000
14 // FloodDialog.h : header file
15 //
16 
18 // CFloodDialog dialog
19 
20 class CFloodDialog : public CDialog
21 {
22 // Construction
23 public:
24  CFloodDialog(CWnd* pParent = NULL); // standard constructor
25 
26 // Dialog Data
27  //{{AFX_DATA(CFloodDialog)
28  enum { IDD = IDD_PREFLOOD };
29  int m_iSelection;
30  //}}AFX_DATA
31 
32 
33 // Overrides
34  // ClassWizard generated virtual function overrides
35  //{{AFX_VIRTUAL(CFloodDialog)
36  protected:
37  virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
38  //}}AFX_VIRTUAL
39 
40 // Implementation
41 protected:
42 
43  // Generated message map functions
44  //{{AFX_MSG(CFloodDialog)
45  // NOTE: the ClassWizard will add member functions here
46  //}}AFX_MSG
47  DECLARE_MESSAGE_MAP()
48 };
49 
50 //{{AFX_INSERT_LOCATION}}
51 // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
52 
53 #endif // !defined(AFX_FLOODDIALOG_H__A1B39CB6_5421_11D3_8196_009027076B56__INCLUDED_)