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vtdata
QuikGrid.h
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//
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// QuikGrid.h
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//
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// This code provides an interface to the QuikGrid LGPL library
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// (http://www.perspectiveedge.com/source.html)
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//
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// In particular, it solves the problem that QuikGrid can only link to
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// a single callback function for contour output.
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//
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// Copyright (c) 2007-2011 Virtual Terrain Project
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// Free for all uses, see license.txt for details.
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//
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#pragma once
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#if SUPPORT_QUIKGRID
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// QuikGrid headers
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#include "surfgrid.h"
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#include "contour.h"
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#include "HeightField.h"
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#include "Features.h"
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typedef
void (*ContourCallback)(
void
*context,
float
x,
float
y,
bool
bStart);
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void
SetQuikGridCallbackFunction(ContourCallback fn,
void
*context);
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class
ContourConverter
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{
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public
:
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ContourConverter();
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~ContourConverter();
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bool
Setup(
vtHeightFieldGrid3d
*pHGGrid,
vtFeatureSetLineString
*fset);
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void
GenerateContour(
float
fAlt);
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void
GenerateContours(
float
fAInterval);
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void
Finish();
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void
Coord
(
float
x,
float
y,
bool
bStart);
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protected
:
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bool
SetupGrid(
vtHeightFieldGrid3d
*pHGGrid);
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void
Flush();
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class
SurfaceGrid *m_pGrid;
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vtHeightFieldGrid3d
*m_pHF;
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DRECT
m_ext;
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DPoint2
m_spacing;
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float
m_fAltitude;
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float
m_fHeight;
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DLine2
m_line;
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vtFeatureSetLineString
*m_pLS;
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};
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#endif // SUPPORT_QUIKGRID
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