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UtilDlg.h
1 //
2 // Name: UtilDlg.h
3 //
4 // Copyright (c) 2004-2011 Virtual Terrain Project
5 // Free for all uses, see license.txt for details.
6 //
7 
8 #ifndef __UtilDlg_H__
9 #define __UtilDlg_H__
10 
11 #include "EnviroUI.h"
12 #include "vtui/AutoDialog.h"
13 
14 // WDR: class declarations
15 
16 //----------------------------------------------------------------------------
17 // UtilDlg
18 //----------------------------------------------------------------------------
19 
20 class UtilDlg: public UtilDlgBase
21 {
22 public:
23  // constructors and destructors
24  UtilDlg( wxWindow *parent, wxWindowID id, const wxString &title,
25  const wxPoint& pos = wxDefaultPosition,
26  const wxSize& size = wxDefaultSize,
27  long style = wxDEFAULT_DIALOG_STYLE );
28 
29  void OnInitDialog(wxInitDialogEvent& event);
30 
31  // WDR: method declarations for UtilDlg
32  wxChoice *GetStructtype() { return (wxChoice*) FindWindow( ID_STRUCTTYPE ); }
33 
34 private:
35  // WDR: member variable declarations for UtilDlg
36  wxChoice *m_pChoice;
37  int m_iType;
38 
39 private:
40  // WDR: handler declarations for UtilDlg
41  void OnStructType( wxCommandEvent &event );
42 
43 private:
44  DECLARE_EVENT_TABLE()
45 };
46 
47 #endif // __UtilDlg_H__
48