This is the complete list of members for FMatrix3, including all inherited members.
| AxisAngle(const FPoint3 &vec, double theta) (defined in FMatrix3) | FMatrix3 | |
| data (defined in FMatrix3) | FMatrix3 | protected |
| FMatrix3() (defined in FMatrix3) | FMatrix3 | inline |
| FMatrix3(const FMatrix4 &mat) (defined in FMatrix3) | FMatrix3 | inline |
| Get(int col, int row) const (defined in FMatrix3) | FMatrix3 | inline |
| Identity() (defined in FMatrix3) | FMatrix3 | |
| IsIdentity() const (defined in FMatrix3) | FMatrix3 | |
| MakeOrientation(const FPoint3 &vector, bool bPitch=true) | FMatrix3 | |
| operator()(int col, int row) const (defined in FMatrix3) | FMatrix3 | inline |
| operator=(const FMatrix4 &mat) (defined in FMatrix3) | FMatrix3 | inline |
| PostMult(const FMatrix3 &mat) (defined in FMatrix3) | FMatrix3 | |
| PreMult(const FMatrix3 &mat) (defined in FMatrix3) | FMatrix3 | |
| Set(int col, int row, float v) (defined in FMatrix3) | FMatrix3 | inline |
| SetFromMatrix4(const FMatrix4 &mat) (defined in FMatrix3) | FMatrix3 | |
| SetFromVectors(const FPoint3 &forward, const FPoint3 &up) (defined in FMatrix3) | FMatrix3 | |
| SetRow(int row, float f0, float f1, float f2) (defined in FMatrix3) | FMatrix3 | |
| Transform(const FPoint3 &src, FPoint3 &dst) const (defined in FMatrix3) | FMatrix3 |
1.8.4