#include <VegGenOptions.h>
Public Attributes | |
| float | m_fSampling |
| float | m_fScarcity |
| int | m_iSingleSpecies |
| int | m_iSingleBiotype |
| vtVegLayer * | m_pBiotypeLayer |
| float | m_fFixedDensity |
| vtVegLayer * | m_pDensityLayer |
| float | m_fFixedSize |
| float | m_fRandomFrom |
| float | m_fRandomTo |
This structure stores a description of how vegetation should be generated.
1.8.4