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vtMesh Member List

This is the complete list of members for vtMesh, including all inherited members.

_AddPolyNormals() (defined in vtMesh)vtMeshprotected
_AddQuadNormals() (defined in vtMesh)vtMeshprotected
_AddStripNormals() (defined in vtMesh)vtMeshprotected
_AddTriangleNormals() (defined in vtMesh)vtMeshprotected
AddFan(int p0, int p1, int p2=-1, int p3=-1, int p4=-1, int p5=-1)vtMesh
AddFan(int *idx, int iNVerts)vtMesh
AddLine(int p0, int p1)vtMesh
AddLine(const FPoint3 &pos1, const FPoint3 &pos2)vtMesh
AddQuad(int p0, int p1, int p2, int p3)vtMesh
AddRectangleXY(float x, float y, float xsize, float ysize, float z=0.0f, bool bCentered=false)vtMesh
AddRectangleXZ(float xsize, float zsize)vtMesh
AddStrip(int iNVerts, unsigned short *pIndices)vtMesh
AddStrip2(int iNVerts, int iStartIndex)vtMesh
AddTri(int p0, int p1, int p2)vtMesh
AddVertex(float x, float y, float z)vtMesh
AddVertex(const FPoint3 &p)vtMesh
AddVertexN(float x, float y, float z, float nx, float ny, float nz)vtMesh
AddVertexN(const FPoint3 &p, const FPoint3 &n)vtMesh
AddVertexNUV(const FPoint3 &p, const FPoint3 &n, const FPoint2 &uv)vtMesh
AddVertexUV(float x, float y, float z, float u, float v)vtMesh
AddVertexUV(const FPoint3 &p, float u, float v)vtMesh
AddVertexUV(const FPoint3 &p, const FPoint2 &uv)vtMesh
AllowOptimize(bool bAllow)vtMesh
CreateBlock(const FPoint3 &size)vtMesh
CreateConicalSurface(const FPoint3 &tip, double radial_angle, double theta1, double theta2, double r1, double r2, int res=40)vtMesh
CreateCylinder(float height, float radius, int res, bool bTop=true, bool bBottom=true, bool bCentered=true, int direction=1)vtMesh
CreateEllipsoid(const FPoint3 &center, const FPoint3 &size, int res, bool hemi=false, bool bNormalsIn=false)vtMesh
CreateOptimizedBlock(const FPoint3 &size)vtMesh
CreatePrism(const FPoint3 &base, const FPoint3 &vector_up, const FPoint2 &size1, const FPoint2 &size2)vtMesh
CreateRectangle(int iQuads1, int iQuads2, int Axis1, int Axis2, int Axis3, const FPoint2 &min1, const FPoint2 &max1, float fLevel, float fTiling)vtMesh
CreateRectangularMesh(int xsize, int ysize, bool bReverseNormals=false)vtMesh
CreateTetrahedron(const FPoint3 &center, float fRadius) (defined in vtMesh)vtMesh
GetBoundBox(FBox3 &box) const (defined in vtMesh)vtMesh
getColors() (defined in vtMesh)vtMeshinlineprotected
getColors() const (defined in vtMesh)vtMeshinlineprotected
getDrawArrayLengths() (defined in vtMesh)vtMeshinlineprotected
getDrawArrayLengths() const (defined in vtMesh)vtMeshinlineprotected
getDrawArrays() (defined in vtMesh)vtMeshinlineprotected
getDrawArrays() const (defined in vtMesh)vtMeshinlineprotected
GetIndex(int i) const (defined in vtMesh)vtMeshinline
getIndices() (defined in vtMesh)vtMeshinlineprotected
getIndices() const (defined in vtMesh)vtMeshinlineprotected
GetMatIndex() const (defined in vtMesh)vtMeshinline
getNormals() (defined in vtMesh)vtMeshinlineprotected
getNormals() const (defined in vtMesh)vtMeshinlineprotected
GetNumIndices() const (defined in vtMesh)vtMeshinline
GetNumPrims() const (defined in vtMesh)vtMesh
GetNumVertices() const (defined in vtMesh)vtMesh
GetPrimLen(int i) const (defined in vtMesh)vtMeshinline
getPrimSet() (defined in vtMesh)vtMeshinlineprotected
getPrimSet() const (defined in vtMesh)vtMeshinlineprotected
getPrimType() const (defined in vtMesh)vtMeshinline
getTexCoords() (defined in vtMesh)vtMeshinlineprotected
getTexCoords() const (defined in vtMesh)vtMeshinlineprotected
getVerts() (defined in vtMesh)vtMeshinlineprotected
getVerts() const (defined in vtMesh)vtMeshinlineprotected
GetVtxColor(uint i) const vtMesh
GetVtxNormal(uint i) const vtMesh
GetVtxPos(uint i) const vtMesh
GetVtxTexCoord(uint i) const vtMesh
hasVertexColors() const (defined in vtMesh)vtMeshinline
hasVertexNormals() const (defined in vtMesh)vtMeshinline
hasVertexTexCoords() const (defined in vtMesh)vtMeshinline
m_iMatIdx (defined in vtMesh)vtMeshprotected
PrimType typedef (defined in vtMesh)vtMesh
ReOptimize()vtMesh
SetLineWidth(float fWidth)vtMesh
SetMatIndex(int i) (defined in vtMesh)vtMeshinline
SetNormalsFromPrimitives()vtMesh
SetVtxColor(uint, const RGBAf &)vtMesh
SetVtxNormal(uint, const FPoint3 &)vtMesh
SetVtxPN(uint i, const FPoint3 &pos, const FPoint3 &norm) (defined in vtMesh)vtMeshinline
SetVtxPos(uint, const FPoint3 &)vtMesh
SetVtxPUV(uint i, const FPoint3 &pos, float u, float v) (defined in vtMesh)vtMeshinline
SetVtxTexCoord(uint, const FPoint2 &)vtMesh
TransformVertices(const FMatrix4 &mat)vtMesh
vtGeode (defined in vtMesh)vtMeshfriend
vtMesh(PrimType ePrimType, int VertType, int NumVertices)vtMesh