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vtShadow Member List

This is the complete list of members for vtShadow, including all inherited members.

AddAdditionalTerrainTextureUnit(const uint Unit, const uint Mode) (defined in vtShadow)vtShadow
AddLodGridToIgnore(vtLodGrid *pLodGrid) (defined in vtShadow)vtShadow
ForceShadowUpdate() (defined in vtShadow)vtShadow
GetBoundSphere(FSphere &sphere, bool bGlobal=false)NodeExtension
GetCastShadow()NodeExtension
GetDarkness()vtShadow
GetEnabled() const NodeExtension
GetRecalculateEveryFrame() const (defined in vtShadow)vtShadow
m_bCastShadow (defined in NodeExtension)NodeExtension
m_LightNumber (defined in vtShadow)vtShadowprotected
m_pNode (defined in NodeExtension)NodeExtension
m_ShadowTextureUnit (defined in vtShadow)vtShadowprotected
NodeExtension() (defined in NodeExtension)NodeExtension
RemoveAdditionalTerrainTextureUnit(const uint Unit) (defined in vtShadow)vtShadow
RemoveAllAdditionalTerrainTextureUnits() (defined in vtShadow)vtShadow
SetCastShadow(bool b)NodeExtension
SetDarkness(float bias)vtShadow
SetDebugHUD(vtGroup *pGroup) (defined in vtShadow)vtShadow
SetEnabled(bool bOn)NodeExtension
SetHeightField3d(vtHeightField3d *pHeightField3d) (defined in vtShadow)vtShadow
SetOsgNode(osg::Node *n) (defined in NodeExtension)NodeExtension
SetRecalculateEveryFrame(const bool RecalculateEveryFrame)vtShadow
SetShadowSphereRadius(const float ShadowSphereRadius) (defined in vtShadow)vtShadow
SetShadowTextureResolution(const uint ShadowTextureResolution)vtShadow
vtShadow(const int ShadowTextureUnit, int LightNumber) (defined in vtShadow)vtShadow