This is the complete list of members for vtShadow, including all inherited members.
| AddAdditionalTerrainTextureUnit(const uint Unit, const uint Mode) (defined in vtShadow) | vtShadow | |
| AddLodGridToIgnore(vtLodGrid *pLodGrid) (defined in vtShadow) | vtShadow | |
| ForceShadowUpdate() (defined in vtShadow) | vtShadow | |
| GetBoundSphere(FSphere &sphere, bool bGlobal=false) | NodeExtension | |
| GetCastShadow() | NodeExtension | |
| GetDarkness() | vtShadow | |
| GetEnabled() const | NodeExtension | |
| GetRecalculateEveryFrame() const (defined in vtShadow) | vtShadow | |
| m_bCastShadow (defined in NodeExtension) | NodeExtension | |
| m_LightNumber (defined in vtShadow) | vtShadow | protected |
| m_pNode (defined in NodeExtension) | NodeExtension | |
| m_ShadowTextureUnit (defined in vtShadow) | vtShadow | protected |
| NodeExtension() (defined in NodeExtension) | NodeExtension | |
| RemoveAdditionalTerrainTextureUnit(const uint Unit) (defined in vtShadow) | vtShadow | |
| RemoveAllAdditionalTerrainTextureUnits() (defined in vtShadow) | vtShadow | |
| SetCastShadow(bool b) | NodeExtension | |
| SetDarkness(float bias) | vtShadow | |
| SetDebugHUD(vtGroup *pGroup) (defined in vtShadow) | vtShadow | |
| SetEnabled(bool bOn) | NodeExtension | |
| SetHeightField3d(vtHeightField3d *pHeightField3d) (defined in vtShadow) | vtShadow | |
| SetOsgNode(osg::Node *n) (defined in NodeExtension) | NodeExtension | |
| SetRecalculateEveryFrame(const bool RecalculateEveryFrame) | vtShadow | |
| SetShadowSphereRadius(const float ShadowSphereRadius) (defined in vtShadow) | vtShadow | |
| SetShadowTextureResolution(const uint ShadowTextureResolution) | vtShadow | |
| vtShadow(const int ShadowTextureUnit, int LightNumber) (defined in vtShadow) | vtShadow |
1.8.4