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vtTerrainScene Member List

This is the complete list of members for vtTerrainScene, including all inherited members.

_CreateEngines() (defined in vtTerrainScene)vtTerrainSceneprotected
_CreateSky() (defined in vtTerrainScene)vtTerrainSceneprotected
AppendTerrain(vtTerrain *pTerrain)vtTerrainScene
BeginTerrainScene()vtTerrainScene
BuildTerrain(vtTerrain *pTerrain)vtTerrainScene
CleanupScene() (defined in vtTerrainScene)vtTerrainScene
FindTerrainByName(const char *name)vtTerrainScene
Finish(const vtStringArray &datapath) (defined in vtTerrainScene)vtTerrainSceneinline
GetCurrentTerrain()vtTerrainSceneinline
GetSkyDome() (defined in vtTerrainScene)vtTerrainSceneinline
GetSunLightSource() (defined in vtTerrainScene)vtTerrainSceneinline
GetSunLightTransform()vtTerrainSceneinline
GetTerrain(uint i) (defined in vtTerrainScene)vtTerrainSceneinline
GetTimeEngine() (defined in vtTerrainScene)vtTerrainSceneinline
GetTop() (defined in vtTerrainScene)vtTerrainSceneinline
LoadUtilStructure(const vtString &name) (defined in vtTerrainScene)vtTerrainScene
m_Content (defined in vtTerrainScene)vtTerrainScene
m_fCatenaryFactor (defined in vtTerrainScene)vtTerrainScene
m_pAtmosphereGroup (defined in vtTerrainScene)vtTerrainSceneprotected
m_pCurrentTerrain (defined in vtTerrainScene)vtTerrainSceneprotected
m_pLightSource (defined in vtTerrainScene)vtTerrainSceneprotected
m_pSkyDome (defined in vtTerrainScene)vtTerrainSceneprotected
m_pSkyTrack (defined in vtTerrainScene)vtTerrainSceneprotected
m_pSunLight (defined in vtTerrainScene)vtTerrainSceneprotected
m_pTerrainEngines (defined in vtTerrainScene)vtTerrainSceneprotected
m_pTimeEngine (defined in vtTerrainScene)vtTerrainSceneprotected
m_pTop (defined in vtTerrainScene)vtTerrainSceneprotected
m_StructObjs (defined in vtTerrainScene)vtTerrainSceneprotected
m_Terrains (defined in vtTerrainScene)vtTerrainSceneprotected
NumTerrains()vtTerrainSceneinline
OnMouse(vtMouseEvent &event) (defined in vtTerrainScene)vtTerrainSceneinlinevirtual
RemoveTerrain(vtTerrain *pTerrain) (defined in vtTerrainScene)vtTerrainScene
s_pTerrainScene (defined in vtTerrainScene)vtTerrainScenestatic
SetCurrentTerrain(vtTerrain *pTerrain)vtTerrainScene
SetTime(const vtTime &time) (defined in vtTerrainScene)vtTerrainScenevirtual
UpdateSkydomeForTerrain(vtTerrain *pTerrain) (defined in vtTerrainScene)vtTerrainScene
vtTerrainScene() (defined in vtTerrainScene)vtTerrainScene
~vtTerrainScene() (defined in vtTerrainScene)vtTerrainScenevirtual