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mfcSimple
MainFrm.h
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//
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// MainFrm.h : interface of the CMainFrame class
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//
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// Copyright (c) 2001-2003 Virtual Terrain Project
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// Free for all uses, see license.txt for details.
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//
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#if !defined(_MAINFRM_H_INCLUDED_)
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#define _MAINFRM_H_INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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class
CMainFrame
:
public
CFrameWnd
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{
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protected
:
// create from serialization only
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CMainFrame
();
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DECLARE_DYNCREATE(
CMainFrame
)
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// Attributes
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public:
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CMainFrame)
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virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
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//}}AFX_VIRTUAL
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// Implementation
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public:
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#ifdef _DEBUG
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virtual
void
AssertValid()
const
;
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virtual
void
Dump(CDumpContext& dc)
const
;
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#endif
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protected
:
// control bar embedded members
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// Generated message map functions
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protected
:
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//{{AFX_MSG(CMainFrame)
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afx_msg
int
OnCreate(LPCREATESTRUCT lpCreateStruct);
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// NOTE - the ClassWizard will add and remove member functions here.
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// DO NOT EDIT what you see in these blocks of generated code!
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(_MAINFRM_H_INCLUDED_)
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