#include <ExampleApplication.h>
Inheritance diagram for ExampleApplication:

Public Member Functions | |
| ExampleApplication () | |
| Standard constructor. | |
| virtual | ~ExampleApplication () |
| Standard destructor. | |
| virtual void | go (void) |
| Start the example. | |
Protected Member Functions | |
| virtual bool | setup (void) |
| virtual bool | configure (void) |
| virtual void | chooseSceneManager (void) |
| virtual void | createCamera (void) |
| virtual void | createFrameListener (void) |
| virtual void | createScene (void)=0 |
| virtual void | destroyScene (void) |
| virtual void | createViewports (void) |
| virtual void | setupResources (void) |
| Method which will define the source of resources (other than current folder). | |
| virtual void | createResourceListener (void) |
| Optional override method where you can create resource listeners (e.g. for loading screens). | |
| virtual void | loadResources (void) |
Protected Attributes | |
| Root * | mRoot |
| Camera * | mCamera |
| SceneManager * | mSceneMgr |
| ExampleFrameListener * | mFrameListener |
| RenderWindow * | mWindow |
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Standard constructor.
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Standard destructor.
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Configures the application - returns false if the user chooses to abandon configuration. |
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Reimplemented in GuiApplication. |
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Optional override method where you can create resource listeners (e.g. for loading screens).
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Implemented in GuiApplication. |
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Start the example.
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Optional override method where you can perform resource group loading Must at least do ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); |
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Sets up the application - returns false if the user chooses to abandon configuration. |
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Method which will define the source of resources (other than current folder).
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1.4.6-NO