#include <MyApplication.h>
Inheritance diagram for MyApplication:
Public Member Functions | |
MyApplication (void) | |
virtual | ~MyApplication (void) |
virtual void | go (void) |
start Animation Editor Tool | |
virtual void | goWithArgument (char *arg) |
start 3D view of an animation. This method takes the animation name as parameter | |
Protected Member Functions | |
virtual bool | setup (void) |
virtual bool | configure (int) |
loads the Ogre rendering and window configurations | |
virtual void | chooseSceneManager (void) |
virtual void | createCamera (void) |
generate camera and its look | |
virtual void | createFrameListener (void) |
add frame listener | |
virtual void | createScene (void)=0 |
virtual void | destroyScene (void) |
virtual void | createViewports (void) |
virtual void | setupResources (void) |
virtual void | createResourceListener (void) |
virtual void | loadResources (void) |
virtual void | createSceneWithArgument (void)=0 |
virtual void | createFrameListenerWithArgument (char *)=0 |
Protected Attributes | |
Root * | mRoot |
Camera * | mCamera |
SceneManager * | mSceneMgr |
MyFrameListener * | mFrameListener |
RenderWindow * | mWindow |
This class is a wrapper for Animation Editor Tool
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loads the Ogre rendering and window configurations
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generate camera and its look
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add frame listener
Reimplemented in GUIApplication. |
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Implemented in GUIApplication. |
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Implemented in GUIApplication. |
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Implemented in GUIApplication. |
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start Animation Editor Tool
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start 3D view of an animation. This method takes the animation name as parameter
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