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java.lang.Objectcom.neatech.climbplan.activityplanner.SearchAlgorithm
public abstract class SearchAlgorithm
Field Summary | |
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private List<ChangeListener> |
changeListeners
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protected Hashtable<Integer,Node> |
closedList
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protected Node |
startNode
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Constructor Summary | |
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SearchAlgorithm()
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Method Summary | |
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void |
addChangeListener(ChangeListener changeListener)
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private void |
constructPath(List<Node> path,
Node node)
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protected abstract boolean |
empty()
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protected abstract void |
insert(Node node)
Inserts a node into the fringe |
protected abstract void |
insertAll(List<Node> nodes)
Inserts a set of nodes into the fringe |
protected abstract boolean |
isClosed(Node node)
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protected void |
notifyChangeListeners()
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abstract double |
progress()
Returns the progress of the algorithm. |
void |
removeChangeListener(ChangeListener changeListener)
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protected abstract Node |
removeFirst()
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protected abstract void |
reset()
Resets the algorithm by clearing the state |
List<Node> |
search(Node startNode)
Implements the generic tree search algorithm. |
protected List<Node> |
solution(Node node)
Called when the search is complete. |
protected abstract void |
visit(Node node)
Called when the node is visited by the algorithm |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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private List<ChangeListener> changeListeners
protected Hashtable<Integer,Node> closedList
protected Node startNode
Constructor Detail |
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public SearchAlgorithm()
Method Detail |
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protected abstract void reset()
protected abstract boolean empty()
protected abstract Node removeFirst()
protected abstract void insert(Node node)
node
- to be insertedprotected abstract void insertAll(List<Node> nodes)
nodes
- to be insertedprotected abstract void visit(Node node)
node
- to be visitedprotected abstract boolean isClosed(Node node)
node
- is checked whether it is closed or not
protected List<Node> solution(Node node)
node
- is the target if there is a solution
otherwise nullprivate void constructPath(List<Node> path, Node node)
public abstract double progress()
public List<Node> search(Node startNode)
startNode
- is the initial nodeprotected void notifyChangeListeners()
public void addChangeListener(ChangeListener changeListener)
public void removeChangeListener(ChangeListener changeListener)
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