17 void SetSpeed(
float f) { m_fSpeed = f; };
18 float GetSpeed() {
return m_fSpeed; }
20 class wxJoystick *m_pStick;
21 float m_fSpeed, m_fLastTime;
36 virtual void ShowPopupMenu(
const IPoint2 &pos);
37 virtual void SetTerrainToGUI(
vtTerrain *pTerrain);
38 virtual void ShowLayerView();
39 virtual void RefreshLayerView();
40 virtual void UpdateLayerView();
41 virtual void CameraChanged();
42 virtual void EarthPosUpdated();
44 double fGround,
double fVertical);
45 virtual void ShowDistance(
const DLine2 &path,
46 double fGround,
double fVertical);
49 virtual void SetupScene3();
50 virtual void SetTimeEngineToGUI(
class vtTimeEngine *pEngine);
51 virtual bool IsAcceptable(
vtTerrain *pTerr);
52 virtual void OnCreateTerrain(
vtTerrain *pTerr);
53 virtual void ShowMessage(
const vtString &str);
54 virtual void SetFlightSpeed(
float speed);
55 virtual void SetState(AppState s);
57 virtual void ShowProgress(
bool bShow);
58 virtual void SetProgressTerrain(
vtTerrain *pTerr);
59 virtual void UpdateProgress(
const char *msg,
int amount1,
int amount2);
62 virtual void RemoveVehicle(
CarEngine *eng);
64 void SetScenario(
int num);
67 bool SaveVegetation(
bool bAskFilename);
68 bool SaveStructures(
bool bAskFilename);