|
| CNumber (double x=0.0) |
|
CNumber & | operator= (const CNumber &x) |
|
CNumber & | operator= (const double &x) |
|
| operator double & (void) const |
|
bool | operator== (const CNumber &x) const |
|
bool | operator!= (const CNumber &x) const |
|
bool | operator<= (const CNumber &x) const |
|
bool | operator>= (const CNumber &x) const |
|
bool | operator< (const CNumber &x) const |
|
bool | operator> (const CNumber &x) const |
|
bool | operator== (const double x) const |
|
bool | operator!= (const double x) const |
|
bool | operator<= (const double x) const |
|
bool | operator>= (const double x) const |
|
bool | operator< (const double x) const |
|
bool | operator> (const double x) const |
|
CNumber & | NormalizeAngle () |
|
CNumber | NormalizedAngle () |
|
The documentation for this class was generated from the following files:
- D:/job/3kb/gelistirme/umasoft/vtp-src/VTP/TerrainSDK/vtlib/core/FelkelComponents.h
- D:/job/3kb/gelistirme/umasoft/vtp-src/VTP/TerrainSDK/vtlib/core/FelkelComponents.cpp