#include <Capture.h>
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| Capture (void *winId) |
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void | init () |
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bool | ok () |
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LRESULT CALLBACK | wndProc (HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam) |
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virtual void | OnLButtonDown (UINT flags, int x, int y) |
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virtual void | OnMButtonDown (UINT flags, int x, int y) |
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virtual void | OnRButtonDown (UINT flags, int x, int y) |
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virtual void | OnLButtonUp (UINT flags, int x, int y) |
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virtual void | OnMButtonUp (UINT flags, int x, int y) |
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virtual void | OnRButtonUp (UINT flags, int x, int y) |
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virtual void | OnMouseMove (UINT flags, int x, int y) |
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static LRESULT CALLBACK | s_wndProc (HWND hWnd, UINT, WPARAM, LPARAM) |
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static std::map< void
*, Capture * > | registry |
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Capture is a class to capture events sent to an HWND.
The documentation for this class was generated from the following files:
- D:/job/3kb/gelistirme/umasoft/vtp-src/VTP/TerrainApps/vtocx/Capture.h
- D:/job/3kb/gelistirme/umasoft/vtp-src/VTP/TerrainApps/vtocx/Capture.cpp