#include <ImageSprite.h>
Public Member Functions | |
| vtSpriteSizer (vtImageSprite *pSprite, float l, float t, float r, float b) | |
| void | SetRect (const FRECT &rect) |
| FRECT | GetRect () |
| FRECT | GetWindowRect () |
| FPoint2 | GetWindowCenter () |
| void | SetRotation (float rot) |
| float | GetRotation () |
| void | OnWindowSize (int width, int height) |
| Virtual handler, to catch resize events, can be overridden by your engine class. | |
Public Member Functions inherited from vtEngine | |
| osg::Referenced * | GetTarget (uint which=0) |
| void | AddTarget (osg::Referenced *ptr) |
| void | SetTarget (osg::Referenced *ptr) |
| void | RemoveTarget (osg::Referenced *ptr) |
| uint | NumTargets () |
| Return the number of targets for this engine. | |
| void | setName (const char *str) |
| const char * | getName () |
| virtual void | OnMouse (vtMouseEvent &event) |
| Virtual handler, to catch mouse events, can be overridden by your engine class. | |
| virtual void | OnKey (int key, int flags) |
| Virtual handler, to catch keyboard events, can be overridden by your engine class. | |
| virtual void | Eval () |
| void | SetWindow (vtWindow *pWin) |
| vtWindow * | GetWindow () |
| void | AddChild (vtEngine *pEngine) |
| void | RemoveChild (vtEngine *pEngine) |
| vtEngine * | GetChild (uint i) |
| uint | NumChildren () |
| void | AddChildrenToList (vtArray< vtEngine * > &list, bool bEnabledOnly) |
Public Member Functions inherited from vtEnabledBase | |
| virtual void | SetEnabled (bool bOn) |
| bool | GetEnabled () |
Protected Attributes | |
| FRECT | m_rect |
| FRECT | m_window_rect |
| float | m_fRotation |
| osg::ref_ptr< vtImageSprite > | m_pSprite |
Protected Attributes inherited from vtEngine | |
| vtArray< osg::Referenced * > | m_Targets |
| std::vector< vtEnginePtr > | m_Children |
| vtString | m_strName |
| vtWindow * | m_pWindow |
Protected Attributes inherited from vtEnabledBase | |
| bool | m_bEnabled |
vtSpriteSizer: An engine to put sprites in the right place, even when the window resizes.
1.8.4