#include <ImageSprite.h>
Public Member Functions | |
vtSpriteSizer (vtImageSprite *pSprite, float l, float t, float r, float b) | |
void | SetRect (const FRECT &rect) |
FRECT | GetRect () |
FRECT | GetWindowRect () |
FPoint2 | GetWindowCenter () |
void | SetRotation (float rot) |
float | GetRotation () |
void | OnWindowSize (int width, int height) |
Virtual handler, to catch resize events, can be overridden by your engine class. | |
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osg::Referenced * | GetTarget (uint which=0) |
void | AddTarget (osg::Referenced *ptr) |
void | SetTarget (osg::Referenced *ptr) |
void | RemoveTarget (osg::Referenced *ptr) |
uint | NumTargets () |
Return the number of targets for this engine. | |
void | setName (const char *str) |
const char * | getName () |
virtual void | OnMouse (vtMouseEvent &event) |
Virtual handler, to catch mouse events, can be overridden by your engine class. | |
virtual void | OnKey (int key, int flags) |
Virtual handler, to catch keyboard events, can be overridden by your engine class. | |
virtual void | Eval () |
void | SetWindow (vtWindow *pWin) |
vtWindow * | GetWindow () |
void | AddChild (vtEngine *pEngine) |
void | RemoveChild (vtEngine *pEngine) |
vtEngine * | GetChild (uint i) |
uint | NumChildren () |
void | AddChildrenToList (vtArray< vtEngine * > &list, bool bEnabledOnly) |
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virtual void | SetEnabled (bool bOn) |
bool | GetEnabled () |
Protected Attributes | |
FRECT | m_rect |
FRECT | m_window_rect |
float | m_fRotation |
osg::ref_ptr< vtImageSprite > | m_pSprite |
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vtArray< osg::Referenced * > | m_Targets |
std::vector< vtEnginePtr > | m_Children |
vtString | m_strName |
vtWindow * | m_pWindow |
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bool | m_bEnabled |
vtSpriteSizer: An engine to put sprites in the right place, even when the window resizes.