#include <Mesh.h>
 | 
|   | vtTextMesh (osgText::Font *font, float fSize=1, bool bCenter=false) | 
|   | 
| 
void  | GetBoundBox (FBox3 &box) const  | 
|   | 
| 
void  | SetText (const char *text) | 
|   | Set the text string that this TextMesh should display. 
  | 
|   | 
| 
void  | SetText (const wchar_t *text) | 
|   | Set the (wide) text string that this TextMesh should display. 
  | 
|   | 
| 
void  | SetPosition (const FPoint3 &pos) | 
|   | Set the position (XYZ translation) of the text in its own frame. 
  | 
|   | 
| 
void  | SetRotation (const FQuat &rot) | 
|   | Set the rotation (Quaternion) of the text in its own frame. 
  | 
|   | 
| 
void  | SetAlignment (int align) | 
|   | Set the text alignment: 0 for XY plane, 1 for XZ, 2 for YZ. 
  | 
|   | 
| 
void  | SetColor (const RGBAf &rgba) | 
|   | Set the color. 
  | 
|   | 
| 
void  | SetMatIndex (int i) | 
|   | 
| 
int  | GetMatIndex () const  | 
|   | 
A Text Mesh is a special kind of Mesh which contains text instead of general geometry primitives. vtTextMesh is used similarly with vtMesh: you create them and add them to vtGeode objects to add them to the scene. 
 
      
        
          | vtTextMesh::vtTextMesh  | 
          ( | 
          osgText::Font *  | 
          font,  | 
        
        
           | 
           | 
          float  | 
          fSize = 1,  | 
        
        
           | 
           | 
          bool  | 
          bCenter = false  | 
        
        
           | 
          ) | 
           |  | 
        
      
 
Construct a TextMesh object.
- Parameters
 - 
  
    | font | The font that will be used to draw the text.  | 
    | fSize | Size (height) in world units of the text rectangle.  | 
    | bCenter | If true, the origin of the text rectangle is at it's bottom center. Otherwise, bottom left.  | 
  
   
 
 
The documentation for this class was generated from the following files:
- D:/job/3kb/gelistirme/umasoft/vtp-src/VTP/TerrainSDK/vtlib/vtosg/Mesh.h
 
- D:/job/3kb/gelistirme/umasoft/vtp-src/VTP/TerrainSDK/vtlib/vtosg/Mesh.cpp