#include <AnimPath.h>
Public Member Functions | |
ControlPoint (const FPoint3 &position) | |
Construct from position. Rotation is default (down -Z axis). | |
ControlPoint (const FPoint3 &position, const FQuat &rotation) | |
Construct from position and rotation. | |
void | Interpolate (double ratio, const ControlPoint &first, const ControlPoint &second) |
void | GetMatrix (FMatrix4 &matrix, bool bPosOnly=false) const |
Public Attributes | |
FPoint3 | m_Position |
FQuat | m_Rotation |
int | m_iIndex |
This class describes a single location, including both a position and orientation, in world coordinates, which is used to define a path.