#include <AnimPath.h>
Public Member Functions | |
| ControlPoint (const FPoint3 &position) | |
| Construct from position. Rotation is default (down -Z axis). | |
| ControlPoint (const FPoint3 &position, const FQuat &rotation) | |
| Construct from position and rotation. | |
| void | Interpolate (double ratio, const ControlPoint &first, const ControlPoint &second) |
| void | GetMatrix (FMatrix4 &matrix, bool bPosOnly=false) const |
Public Attributes | |
| FPoint3 | m_Position |
| FQuat | m_Rotation |
| int | m_iIndex |
This class describes a single location, including both a position and orientation, in world coordinates, which is used to define a path.
1.8.4