13 #include "vtlib/core/Terrain.h"
14 #include "vtlib/core/Engine.h"
23 void SetWaterHeight(
float fWaterHeight);
24 void SetWaterOn(
bool on);
27 void CreateDetailTextures();
33 vtGroup *m_pPast, *m_pPresent, *m_pFuture;
36 ImagePtr m_pDetailTexture, m_pDetailTexture2;
42 float m_fGround, m_fHigh, m_fLow;
69 void SetYear(
int year);