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bool | CreateScene () |
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void | videosettings (bool same_video_mode, bool fullscreen) |
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void | display () |
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void | run () |
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int | main (int argc, char **argv) |
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int | process_modifiers () |
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void | process_mouse_button (const SDL_Event &event) |
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void | process_mouse_motion (const SDL_Event &event) |
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bool | process_event (const SDL_Event &event) |
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bool | process_events () |
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int | main (int argc, char **argv) |
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bool | CreateScene () |
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void | OnKey (int key, int flags) |
| | Virtual handler, to catch keyboard events, can be overridden by your engine class.
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void | SetTest (int test) |
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| osg::Referenced * | GetTarget (uint which=0) |
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| void | AddTarget (osg::Referenced *ptr) |
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| void | SetTarget (osg::Referenced *ptr) |
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| void | RemoveTarget (osg::Referenced *ptr) |
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uint | NumTargets () |
| | Return the number of targets for this engine.
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void | setName (const char *str) |
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const char * | getName () |
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virtual void | OnMouse (vtMouseEvent &event) |
| | Virtual handler, to catch mouse events, can be overridden by your engine class.
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virtual void | OnWindowSize (int width, int height) |
| | Virtual handler, to catch resize events, can be overridden by your engine class.
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| virtual void | Eval () |
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void | SetWindow (vtWindow *pWin) |
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vtWindow * | GetWindow () |
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void | AddChild (vtEngine *pEngine) |
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void | RemoveChild (vtEngine *pEngine) |
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vtEngine * | GetChild (uint i) |
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uint | NumChildren () |
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void | AddChildrenToList (vtArray< vtEngine * > &list, bool bEnabledOnly) |
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virtual void | SetEnabled (bool bOn) |
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bool | GetEnabled () |
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