This is the complete list of members for vtDynTerrainGeom, including all inherited members.
| AddMesh(vtMesh *pMesh, int iMatIdx) | vtGeode | |
| AddTextMesh(vtTextMesh *pMesh, int iMatIdx) | vtGeode | |
| ApplyMaterial(vtMaterial *mat) (defined in vtDynGeom) | vtDynGeom | |
| BasicInit(const vtElevationGrid *pGrid) | vtDynTerrainGeom | |
| CastRayToSurface(const FPoint3 &point, const FPoint3 &dir, FPoint3 &result) const | vtHeightFieldGrid3d | virtual |
| CloneFromGeode(const vtGeode *rhs) (defined in vtGeode) | vtGeode | |
| CloneGeode() (defined in vtGeode) | vtGeode | |
| ColorDibFromElevation(vtBitmapBase *pBM, const ColorMap *cmap, int iGranularity, const RGBAi &nodata, bool progress_callback(int)=NULL) | vtHeightFieldGrid3d | |
| ColorDibFromTable(vtBitmapBase *pBM, std::vector< RGBi > &table, float fMin, float fMax, const RGBAi &nodata, bool progress_callback(int)=NULL) | vtHeightFieldGrid3d | |
| ContainsEarthPoint(const DPoint2 &p, bool bInclusive=false) const | vtHeightField | inline |
| ContainsWorldPoint(float x, float z) | vtHeightField3d | |
| ConvertEarthToSurfacePoint(const DPoint2 &epos, FPoint3 &p3, int iCultureFlags=0, bool bTrue=false) | vtHeightField3d | |
| CullOnce() (defined in vtDynTerrainGeom) | vtDynTerrainGeom | |
| DisableTexGen() (defined in vtDynTerrainGeom) | vtDynTerrainGeom | |
| DoCalcBoundBox(FBox3 &box) (defined in vtDynTerrainGeom) | vtDynTerrainGeom | virtual |
| DoCull(const vtCamera *pCam) (defined in vtDynTerrainGeom) | vtDynTerrainGeom | virtual |
| DoCulling(const vtCamera *pCam)=0 (defined in vtDynTerrainGeom) | vtDynTerrainGeom | pure virtual |
| DoRender()=0 (defined in vtDynGeom) | vtDynGeom | pure virtual |
| EarthToGrid(const DPoint2 &epos, IPoint2 &ipos) | vtHeightFieldGrid3d | |
| EnableDetail(bool bOn) (defined in vtDynTerrainGeom) | vtDynTerrainGeom | |
| FindAltitudeAtPoint(const FPoint3 &p3, float &fAltitude, bool bTrue=false, int iCultureFlags=0, FPoint3 *vNormal=NULL) const | vtDynTerrainGeom | virtual |
| FindAltitudeOnEarth(const DPoint2 &p, float &fAltitude, bool bTrue=false) const (defined in vtDynTerrainGeom) | vtDynTerrainGeom | virtual |
| FindNumUnknown() | vtHeightFieldGrid3d | |
| GetBoundSphere(FSphere &sphere, bool bGlobal=false) | NodeExtension | |
| GetCastShadow() | NodeExtension | |
| GetCenter(FPoint3 ¢er) (defined in vtHeightField3d) | vtHeightField3d | |
| GetDetail() (defined in vtDynTerrainGeom) | vtDynTerrainGeom | inline |
| GetDimensions(int &nColumns, int &nRows) const | vtHeightFieldGrid3d | |
| GetEarthExtents() | vtHeightField | inline |
| GetEarthExtents() const (defined in vtHeightField) | vtHeightField | inline |
| GetElevation(int iX, int iZ, bool bTrue=false) const =0 (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | pure virtual |
| GetEnabled() const | NodeExtension | |
| GetHeightExtents(float &fMinHeight, float &fMaxHeight) const | vtHeightField | |
| GetInterpolatedElevation(double findex_x, double findex_y) const | vtHeightFieldGrid3d | |
| GetMaterial(int idx) (defined in vtGeode) | vtGeode | |
| GetMaterials() const (defined in vtGeode) | vtGeode | |
| GetMesh(int i) const | vtGeode | |
| GetNumDrawnTriangles() | vtDynTerrainGeom | |
| GetNumMeshes() const | vtGeode | |
| GetPolygonTarget() | vtDynTerrainGeom | |
| GetSpacing() const | vtHeightFieldGrid3d | |
| GetTextMesh(int i) const | vtGeode | |
| GetVerticalExag() const =0 (defined in vtDynTerrainGeom) | vtDynTerrainGeom | pure virtual |
| GetWorldLocation(int i, int j, FPoint3 &loc, bool bTrue=false) const =0 (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | pure virtual |
| GetWorldSpacing() const (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | |
| Init(const vtElevationGrid *pGrid, float fZScale)=0 (defined in vtDynTerrainGeom) | vtDynTerrainGeom | pure virtual |
| Init2() (defined in vtDynTerrainGeom) | vtDynTerrainGeom | inlinevirtual |
| Initialize(const LinearUnits units, const DRECT &earthextents, float fMinHeight, float fMaxHeight, int cols, int rows) (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | |
| Initialize(const LinearUnits units, const DRECT &earthextents, float fMinHeight, float fMaxHeight) (defined in vtHeightField3d) | vtHeightField3d | |
| Initialize(const DRECT &extents, float fMinHeight, float fMaxHeight) (defined in vtHeightField) | vtHeightField | |
| IsVisible(const FSphere &sphere) const | vtDynGeom | |
| IsVisible(const FPoint3 &point0, const FPoint3 &point1, const FPoint3 &point2, const float fTolerance=0.0f) const | vtDynGeom | |
| IsVisible(const FPoint3 &point, float radius) | vtDynGeom | |
| IsVisible(const FPoint3 &point) const | vtDynGeom | |
| LineOfSight(const FPoint3 &point1, const FPoint3 &point2) const | vtHeightFieldGrid3d | |
| m_bCastShadow (defined in NodeExtension) | NodeExtension | |
| m_bCulleveryframe (defined in vtDynTerrainGeom) | vtDynTerrainGeom | protected |
| m_bCullonce (defined in vtDynTerrainGeom) | vtDynTerrainGeom | protected |
| m_bDetailTexture (defined in vtDynTerrainGeom) | vtDynTerrainGeom | protected |
| m_Conversion (defined in vtHeightField3d) | vtHeightField3d | |
| m_cullPlanes (defined in vtDynGeom) | vtDynGeom | |
| m_dXStep (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | protected |
| m_dYStep (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | protected |
| m_EarthExtents (defined in vtHeightField) | vtHeightField | protected |
| m_fDetailDistance (defined in vtDynTerrainGeom) | vtDynTerrainGeom | protected |
| m_fDetailTiling (defined in vtDynTerrainGeom) | vtDynTerrainGeom | protected |
| m_fDiagonalLength (defined in vtHeightField3d) | vtHeightField3d | protected |
| m_fMaxHeight (defined in vtHeightField) | vtHeightField | protected |
| m_fMinHeight (defined in vtHeightField) | vtHeightField | protected |
| m_fXLookup (defined in vtDynTerrainGeom) | vtDynTerrainGeom | protected |
| m_fXStep (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | protected |
| m_fZLookup (defined in vtDynTerrainGeom) | vtDynTerrainGeom | protected |
| m_fZStep (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | protected |
| m_iColumns (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | protected |
| m_iDrawnTriangles (defined in vtDynTerrainGeom) | vtDynTerrainGeom | |
| m_iPolygonTarget (defined in vtDynTerrainGeom) | vtDynTerrainGeom | protected |
| m_iRows (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | protected |
| m_iTotalTriangles (defined in vtDynTerrainGeom) | vtDynTerrainGeom | |
| m_pCulture (defined in vtHeightField3d) | vtHeightField3d | protected |
| m_pDetailMat (defined in vtDynTerrainGeom) | vtDynTerrainGeom | protected |
| m_pDynMesh (defined in vtDynGeom) | vtDynGeom | protected |
| m_pMaterialArray (defined in vtGeode) | vtGeode | |
| m_pNode (defined in NodeExtension) | NodeExtension | |
| m_WorldExtents (defined in vtHeightField3d) | vtHeightField3d | |
| NodeExtension() (defined in NodeExtension) | NodeExtension | |
| NumColumns() (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | inline |
| NumRows() (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | inline |
| PointIsAboveTerrain(const FPoint3 &p) const | vtHeightField3d | |
| PostRender() const (defined in vtDynTerrainGeom) | vtDynTerrainGeom | |
| PreRender() const (defined in vtDynTerrainGeom) | vtDynTerrainGeom | |
| RemoveMesh(vtMesh *pMesh) | vtGeode | |
| SetCastShadow(bool b) | NodeExtension | |
| SetCull(bool bOnOff) (defined in vtDynTerrainGeom) | vtDynTerrainGeom | |
| SetCulture(CultureExtension *ext) (defined in vtHeightField3d) | vtHeightField3d | inline |
| SetDetailMaterial(vtMaterial *pApp, float fTiling, float fDistance) (defined in vtDynTerrainGeom) | vtDynTerrainGeom | |
| SetEarthExtents(const DRECT &ext) | vtHeightFieldGrid3d | virtual |
| SetElevation(int i, int j, float fValue, bool bTrue=false) (defined in vtDynTerrainGeom) | vtDynTerrainGeom | inlinevirtual |
| SetEnabled(bool bOn) | NodeExtension | |
| SetMaterials(const class vtMaterialArray *mats) (defined in vtGeode) | vtGeode | virtual |
| SetMeshMatIndex(vtMesh *pMesh, int iMatIdx) (defined in vtGeode) | vtGeode | |
| SetOsgNode(osg::Node *n) (defined in NodeExtension) | NodeExtension | |
| SetPolygonTarget(int iPolygonCount) | vtDynTerrainGeom | virtual |
| SetupTexGen(float fTiling) (defined in vtDynTerrainGeom) | vtDynTerrainGeom | |
| SetVerticalExag(float fExag) (defined in vtDynTerrainGeom) | vtDynTerrainGeom | inlinevirtual |
| ShadeDibFromElevation(vtBitmapBase *pBM, const FPoint3 &light_dir, float fLightFactor, float fAmbient=0.1f, float fGamma=1.0f, bool bTrue=false, bool progress_callback(int)=NULL) | vtHeightFieldGrid3d | |
| ShadeQuick(vtBitmapBase *pBM, float light_factor, bool bTrue=false, bool progress_callback(int)=NULL) | vtHeightFieldGrid3d | |
| ShadowCastDib(vtBitmapBase *pBM, const FPoint3 &ight_dir, float fLightFactor, float fAmbient, bool progress_callback(int)=NULL) | vtHeightFieldGrid3d | |
| UpdateWorldExtents() (defined in vtHeightField3d) | vtHeightField3d | protected |
| vtDynGeom() (defined in vtDynGeom) | vtDynGeom | |
| vtDynTerrainGeom() (defined in vtDynTerrainGeom) | vtDynTerrainGeom | |
| vtGeode() (defined in vtGeode) | vtGeode | |
| vtHeightField() (defined in vtHeightField) | vtHeightField | |
| vtHeightField3d() (defined in vtHeightField3d) | vtHeightField3d | |
| vtHeightFieldGrid3d() (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | |
| WorldToGrid(const FPoint3 &pos, IPoint2 &ipos) | vtHeightFieldGrid3d | |
| ~vtDynTerrainGeom() (defined in vtDynTerrainGeom) | vtDynTerrainGeom | protected |
| ~vtGeode() (defined in vtGeode) | vtGeode | inlineprotectedvirtual |
| ~vtHeightField() (defined in vtHeightField) | vtHeightField | inlinevirtual |
| ~vtHeightField3d() (defined in vtHeightField3d) | vtHeightField3d | inlinevirtual |
| ~vtHeightFieldGrid3d() (defined in vtHeightFieldGrid3d) | vtHeightFieldGrid3d | inlinevirtual |
1.8.4