#include <HeightField.h>
Public Member Functions | |
void | Initialize (const LinearUnits units, const DRECT &earthextents, float fMinHeight, float fMaxHeight) |
virtual void | SetEarthExtents (const DRECT &ext) |
virtual bool | FindAltitudeAtPoint (const FPoint3 &p3, float &fAltitude, bool bTrue=false, int iCultureFlags=0, FPoint3 *vNormal=NULL) const =0 |
virtual bool | CastRayToSurface (const FPoint3 &point, const FPoint3 &dir, FPoint3 &result) const =0 |
Find the intersection point of a ray with the heightfield. | |
int | PointIsAboveTerrain (const FPoint3 &p) const |
bool | ConvertEarthToSurfacePoint (const DPoint2 &epos, FPoint3 &p3, int iCultureFlags=0, bool bTrue=false) |
bool | ContainsWorldPoint (float x, float z) |
void | GetCenter (FPoint3 ¢er) |
void | SetCulture (CultureExtension *ext) |
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void | Initialize (const DRECT &extents, float fMinHeight, float fMaxHeight) |
virtual bool | FindAltitudeOnEarth (const DPoint2 &p, float &fAltitude, bool bTrue=false) const =0 |
bool | ContainsEarthPoint (const DPoint2 &p, bool bInclusive=false) const |
DRECT & | GetEarthExtents () |
const DRECT & | GetEarthExtents () const |
void | GetHeightExtents (float &fMinHeight, float &fMaxHeight) const |
Public Attributes | |
FRECT | m_WorldExtents |
vtLocalConversion | m_Conversion |
Protected Member Functions | |
void | UpdateWorldExtents () |
Protected Attributes | |
float | m_fDiagonalLength |
CultureExtension * | m_pCulture |
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float | m_fMinHeight |
float | m_fMaxHeight |
DRECT | m_EarthExtents |
This class extents vtHeightField with the abilty to operate in 'world' coordinates, that is, an artificial meters-based 3D coordinate system which is much better suited for many tasks than trying to operate directly on the raw 2D 'earth' coordinates.
bool vtHeightField3d::ContainsWorldPoint | ( | float | x, |
float | z | ||
) |
Tests whether a given point is within the current terrain
bool vtHeightField3d::ConvertEarthToSurfacePoint | ( | const DPoint2 & | epos, |
FPoint3 & | p3, | ||
int | iCultureFlags = 0 , |
||
bool | bTrue = false |
||
) |
Converts a earth coordinate (project or geographic) to a world coordinate on the surface of the heightfield.
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pure virtual |
Given a point in world coordinates, determine the elevation at that point.
p3 | The point to test. Only the X and Z values are used. |
fAltitude | The resulting elevation at that point, by reference. |
bTrue | True to test true elevation. False to test the displayed elevation (possibly exaggerated.) |
iCultureFlags | Pass 0 to test only the heightfield itself, non-zero to test any culture objects which may be sitting on the heightfield. Values include:
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vNormal | If you supply a pointer to a vector, it will be set to the upward-pointing surface normal at the ground point. |
Implemented in vtElevationGrid, vtTin, vtTiledGeom, vtDynTerrainGeom, vtExternalHeightField3d, and vtTin3d.
int vtHeightField3d::PointIsAboveTerrain | ( | const FPoint3 & | p) | const |
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virtual |
Set the geographic extents of the grid.
Reimplemented from vtHeightField.
Reimplemented in vtHeightFieldGrid3d.