#include <clientData.h>
Public Attributes | |
string | name |
client name | |
unsigned | charID |
client ID as FACILITATOR|CAPTAIN|MEDIC|FIREMAN | |
NetworkModule * | connection |
client connection to server | |
string | meshName |
client mesh file name | |
bool | hasSendScore |
variable for client has given scores to teammates | |
double | captainScore |
given score to captain | |
double | medicScore |
given score to medic | |
double | firemanScore |
given score to fireman | |
OgreRefApp::ApplicationObject * | characterObject |
clients character object in physics world | |
double | x |
clients position information | |
double | y |
clients position information | |
double | z |
clients position information | |
double | dir_x |
clients direction information | |
double | dir_y |
clients direction information | |
double | dir_z |
clients direction information | |
int | char_orientation |
clients orientation enumaration |