void ConnectionManager.getRTIData |
( |
) | |
|
void ConnectionManager.sendPlayerData |
( |
String |
goingData) | |
|
string ConnectionManager.comingData |
bool ConnectionManager.connected |
byte [] ConnectionManager.data |
String ConnectionManager.guest =null |
string ConnectionManager.handshake = "I am connected." |
String ConnectionManager.host =null |
IPEndPoint ConnectionManager.ipEp |
int ConnectionManager.RECEIVE_PORT = 2000 |
UdpClient ConnectionManager.receiveConnection |
int ConnectionManager.SEND_PORT = 2001 |
Socket ConnectionManager.sendConnection |
string ConnectionManager.ServerIP = "127.0.0.1" |
The documentation for this class was generated from the following file:
- C:/Users/okan/Desktop/unity_son/Assets/Standard Assets/Character Controllers/Sources/Scripts/ConnectionManager.cs