| void ConnectionManager.getRTIData |
( |
) | |
|
| void ConnectionManager.sendPlayerData |
( |
String |
goingData) | |
|
| string ConnectionManager.comingData |
| bool ConnectionManager.connected |
| byte [] ConnectionManager.data |
| String ConnectionManager.guest =null |
| string ConnectionManager.handshake = "I am connected." |
| String ConnectionManager.host =null |
| IPEndPoint ConnectionManager.ipEp |
| int ConnectionManager.RECEIVE_PORT = 2000 |
| UdpClient ConnectionManager.receiveConnection |
| int ConnectionManager.SEND_PORT = 2001 |
| Socket ConnectionManager.sendConnection |
| string ConnectionManager.ServerIP = "127.0.0.1" |
The documentation for this class was generated from the following file:
- C:/Users/okan/Desktop/unity_son/Assets/Standard Assets/Character Controllers/Sources/Scripts/ConnectionManager.cs