Eleron  1.0
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]
oNAssemblyCSharpfirstpass
|oCGlobalUser
|oCPlayerController
|oCTcpInstantReceiver
|\CTcpInstantSender
oNMiniJSON
|\CJsonThis class encodes and decodes JSON strings
oNmodel
|oCContainer
|oCGameEvent
|\CUserData
oCConnectionManager
oCDetonator
oCDetonatorBurstEmitter
oCDetonatorCloudRing
oCDetonatorComponent
oCDetonatorFireball
oCDetonatorForce
oCDetonatorGlow
oCDetonatorHeatwave
oCDetonatorLight
oCDetonatorShockwave
oCDetonatorSmoke
oCDetonatorSound
oCDetonatorSparks
oCDetonatorSpray
oCDoxygenConfig
oCDoxygenWindow
oCDoxyRunnerThis class spawns and runs Doxygen in a separate thread, and could serve as an example of how to create plugins for unity that call a command line application and then get the data back into Unity safely
oCDoxyThreadSafeOutputThis class encapsulates the data output by Doxygen so it can be shared with Unity in a thread share way
oCGameMenu
oCJoinGame
oCMenuConnection
oCMouseLookMouseLook rotates the transform based on the mouse delta
oCNewGame
oCWaitGame
oCWaitGameFromJoin
oCwaiting
\CWaterSimple