| void MenuConnection.createNewGame |
( |
) | |
|
| void MenuConnection.joinGame |
( |
) | |
|
| void MenuConnection.sendEvent |
( |
) | |
|
| string MenuConnection.comingData |
| Socket MenuConnection.connection |
| byte [] MenuConnection.data |
| string MenuConnection.gameName |
| string MenuConnection.handshake = "I am connected" |
| IPEndPoint MenuConnection.ipEp |
| int MenuConnection.PORT = 2002 |
| EndPoint MenuConnection.remote |
| string MenuConnection.ServerIP = "127.0.0.1" |
The documentation for this class was generated from the following file:
- C:/Users/okan/Desktop/unity_son/Assets/Standard Assets/Character Controllers/Sources/Scripts/MenuConnection.cs