void MenuConnection.createNewGame |
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void MenuConnection.joinGame |
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void MenuConnection.sendEvent |
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string MenuConnection.comingData |
Socket MenuConnection.connection |
byte [] MenuConnection.data |
string MenuConnection.gameName |
string MenuConnection.handshake = "I am connected" |
IPEndPoint MenuConnection.ipEp |
int MenuConnection.PORT = 2002 |
EndPoint MenuConnection.remote |
string MenuConnection.ServerIP = "127.0.0.1" |
The documentation for this class was generated from the following file:
- C:/Users/okan/Desktop/unity_son/Assets/Standard Assets/Character Controllers/Sources/Scripts/MenuConnection.cs