Eleron
1.0
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Public Member Functions | |
override void | Init () |
void | FillMaterials (bool wipe) |
void | BuildFireballA () |
void | UpdateFireballA () |
void | BuildFireballB () |
void | UpdateFireballB () |
void | BuildFireShadow () |
void | UpdateFireShadow () |
void | Reset () |
override void | Explode () |
Public Member Functions inherited from DetonatorComponent | |
void | SetStartValues () |
Detonator | MyDetonator () |
Public Attributes | |
Material | fireballAMaterial |
Material | fireballBMaterial |
Material | fireShadowMaterial |
bool | drawFireballA = true |
bool | drawFireballB = true |
bool | drawFireShadow = true |
Public Attributes inherited from DetonatorComponent | |
bool | on = true |
bool | detonatorControlled = true |
float | startSize = 1f |
float | size = 1f |
float | explodeDelayMin = 0f |
float | explodeDelayMax = 0f |
float | startDuration = 2f |
float | duration = 2f |
float | timeScale = 1f |
float | startDetail = 1f |
float | detail = 1f |
Color | startColor = Color.white |
Color | color = Color.white |
Vector3 | startLocalPosition = Vector3.zero |
Vector3 | localPosition = Vector3.zero |
Vector3 | startForce = Vector3.zero |
Vector3 | force = Vector3.zero |
Vector3 | startVelocity = Vector3.zero |
Vector3 | velocity = Vector3.zero |
float | detailThreshold |
void DetonatorFireball.BuildFireballA | ( | ) |
void DetonatorFireball.BuildFireballB | ( | ) |
void DetonatorFireball.BuildFireShadow | ( | ) |
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virtual |
Implements DetonatorComponent.
void DetonatorFireball.FillMaterials | ( | bool | wipe) |
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virtual |
Implements DetonatorComponent.
void DetonatorFireball.Reset | ( | ) |
void DetonatorFireball.UpdateFireballA | ( | ) |
void DetonatorFireball.UpdateFireballB | ( | ) |
void DetonatorFireball.UpdateFireShadow | ( | ) |
bool DetonatorFireball.drawFireballA = true |
bool DetonatorFireball.drawFireballB = true |
bool DetonatorFireball.drawFireShadow = true |
Material DetonatorFireball.fireballAMaterial |
Material DetonatorFireball.fireballBMaterial |
Material DetonatorFireball.fireShadowMaterial |