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Eleron
1.0
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Public Member Functions | |
| override void | Init () |
| void | FillMaterials (bool wipe) |
| void | BuildFireballA () |
| void | UpdateFireballA () |
| void | BuildFireballB () |
| void | UpdateFireballB () |
| void | BuildFireShadow () |
| void | UpdateFireShadow () |
| void | Reset () |
| override void | Explode () |
Public Member Functions inherited from DetonatorComponent | |
| void | SetStartValues () |
| Detonator | MyDetonator () |
Public Attributes | |
| Material | fireballAMaterial |
| Material | fireballBMaterial |
| Material | fireShadowMaterial |
| bool | drawFireballA = true |
| bool | drawFireballB = true |
| bool | drawFireShadow = true |
Public Attributes inherited from DetonatorComponent | |
| bool | on = true |
| bool | detonatorControlled = true |
| float | startSize = 1f |
| float | size = 1f |
| float | explodeDelayMin = 0f |
| float | explodeDelayMax = 0f |
| float | startDuration = 2f |
| float | duration = 2f |
| float | timeScale = 1f |
| float | startDetail = 1f |
| float | detail = 1f |
| Color | startColor = Color.white |
| Color | color = Color.white |
| Vector3 | startLocalPosition = Vector3.zero |
| Vector3 | localPosition = Vector3.zero |
| Vector3 | startForce = Vector3.zero |
| Vector3 | force = Vector3.zero |
| Vector3 | startVelocity = Vector3.zero |
| Vector3 | velocity = Vector3.zero |
| float | detailThreshold |
| void DetonatorFireball.BuildFireballA | ( | ) |
| void DetonatorFireball.BuildFireballB | ( | ) |
| void DetonatorFireball.BuildFireShadow | ( | ) |
|
virtual |
Implements DetonatorComponent.
| void DetonatorFireball.FillMaterials | ( | bool | wipe) |
|
virtual |
Implements DetonatorComponent.
| void DetonatorFireball.Reset | ( | ) |
| void DetonatorFireball.UpdateFireballA | ( | ) |
| void DetonatorFireball.UpdateFireballB | ( | ) |
| void DetonatorFireball.UpdateFireShadow | ( | ) |
| bool DetonatorFireball.drawFireballA = true |
| bool DetonatorFireball.drawFireballB = true |
| bool DetonatorFireball.drawFireShadow = true |
| Material DetonatorFireball.fireballAMaterial |
| Material DetonatorFireball.fireballBMaterial |
| Material DetonatorFireball.fireShadowMaterial |