Eleron
1.0
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Public Member Functions | |
override void | Init () |
override void | Explode () |
void | Reset () |
Public Member Functions inherited from DetonatorComponent | |
void | SetStartValues () |
Detonator | MyDetonator () |
Public Attributes | |
float | radius |
float | power |
GameObject | fireObject |
float | fireObjectLife |
Public Attributes inherited from DetonatorComponent | |
bool | on = true |
bool | detonatorControlled = true |
float | startSize = 1f |
float | size = 1f |
float | explodeDelayMin = 0f |
float | explodeDelayMax = 0f |
float | startDuration = 2f |
float | duration = 2f |
float | timeScale = 1f |
float | startDetail = 1f |
float | detail = 1f |
Color | startColor = Color.white |
Color | color = Color.white |
Vector3 | startLocalPosition = Vector3.zero |
Vector3 | localPosition = Vector3.zero |
Vector3 | startForce = Vector3.zero |
Vector3 | force = Vector3.zero |
Vector3 | startVelocity = Vector3.zero |
Vector3 | velocity = Vector3.zero |
float | detailThreshold |
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virtual |
Implements DetonatorComponent.
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virtual |
Implements DetonatorComponent.
void DetonatorForce.Reset | ( | ) |
GameObject DetonatorForce.fireObject |
float DetonatorForce.fireObjectLife |
float DetonatorForce.power |
float DetonatorForce.radius |