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Eleron
1.0
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Public Member Functions | |
| override void | Init () |
| override void | Explode () |
| void | Reset () |
Public Member Functions inherited from DetonatorComponent | |
| void | SetStartValues () |
| Detonator | MyDetonator () |
Public Attributes | |
| GameObject | sprayObject |
| int | count = 10 |
| float | startingRadius = 0f |
| float | minScale = 1f |
| float | maxScale = 1f |
Public Attributes inherited from DetonatorComponent | |
| bool | on = true |
| bool | detonatorControlled = true |
| float | startSize = 1f |
| float | size = 1f |
| float | explodeDelayMin = 0f |
| float | explodeDelayMax = 0f |
| float | startDuration = 2f |
| float | duration = 2f |
| float | timeScale = 1f |
| float | startDetail = 1f |
| float | detail = 1f |
| Color | startColor = Color.white |
| Color | color = Color.white |
| Vector3 | startLocalPosition = Vector3.zero |
| Vector3 | localPosition = Vector3.zero |
| Vector3 | startForce = Vector3.zero |
| Vector3 | force = Vector3.zero |
| Vector3 | startVelocity = Vector3.zero |
| Vector3 | velocity = Vector3.zero |
| float | detailThreshold |
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virtual |
Implements DetonatorComponent.
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virtual |
Implements DetonatorComponent.
| void DetonatorSpray.Reset | ( | ) |
| int DetonatorSpray.count = 10 |
| float DetonatorSpray.maxScale = 1f |
| float DetonatorSpray.minScale = 1f |
| GameObject DetonatorSpray.sprayObject |
| float DetonatorSpray.startingRadius = 0f |