Umasoft
 All Classes Files Functions Variables Typedefs Enumerations Enumerator Groups Pages
Public Member Functions | Protected Attributes | List of all members
QuakeFlyer Class Reference

#include <NavEngines.h>

Inheritance diagram for QuakeFlyer:
vtTerrainFlyer vtFlyer vtLastMouse vtEngine vtEnabledBase

Public Member Functions

 QuakeFlyer (float scale)
 
void Eval ()
 
void OnKey (int key, int flags)
 Virtual handler, to catch keyboard events, can be overridden by your engine class.
 
- Public Member Functions inherited from vtTerrainFlyer
 vtTerrainFlyer (float fSpeed, bool bAllowRoll=false)
 
void SetHeightField (vtHeightField3d *pHF)
 Set the heightfield on which to do the terrain following.
 
void SetExag (bool bDo)
 
bool GetExag ()
 
- Public Member Functions inherited from vtFlyer
 vtFlyer (float fSpeed=1.0f, bool bAllowRoll=false)
 
void SetSpeed (float fSpeed)
 
float GetSpeed ()
 
void SetAlwaysMove (bool bMove)
 
void SetMultiplier (float fMult)
 
void SetDOF (DOF dof, bool bTrue)
 
bool GetDOF (DOF dof)
 
float GetCurrentSpeed ()
 Current speed (meters/second as of the most recent frame)
 
- Public Member Functions inherited from vtLastMouse
void OnMouse (vtMouseEvent &event)
 Virtual handler, to catch mouse events, can be overridden by your engine class.
 
void GetNormalizedMouseCoords (float &mx, float &my)
 
- Public Member Functions inherited from vtEngine
osg::Referenced * GetTarget (uint which=0)
 
void AddTarget (osg::Referenced *ptr)
 
void SetTarget (osg::Referenced *ptr)
 
void RemoveTarget (osg::Referenced *ptr)
 
uint NumTargets ()
 Return the number of targets for this engine.
 
void setName (const char *str)
 
const char * getName ()
 
virtual void OnWindowSize (int width, int height)
 Virtual handler, to catch resize events, can be overridden by your engine class.
 
void SetWindow (vtWindow *pWin)
 
vtWindowGetWindow ()
 
void AddChild (vtEngine *pEngine)
 
void RemoveChild (vtEngine *pEngine)
 
vtEngineGetChild (uint i)
 
uint NumChildren ()
 
void AddChildrenToList (vtArray< vtEngine * > &list, bool bEnabledOnly)
 
- Public Member Functions inherited from vtEnabledBase
virtual void SetEnabled (bool bOn)
 
bool GetEnabled ()
 

Protected Attributes

IPoint2 m_LastMousePt
 
float m_flastmovex
 
float m_flastmovey
 
short m_sWrap
 
bool m_bNavEnable
 
- Protected Attributes inherited from vtTerrainFlyer
vtHeightField3dm_pHeightField
 
bool m_bExag
 
- Protected Attributes inherited from vtFlyer
float m_fSpeed
 
float m_fMult
 
bool m_bDOF [6]
 
bool m_bAlwaysMove
 
float m_fCurrentSpeed
 

Additional Inherited Members

- Public Types inherited from vtFlyer
enum  DOF {
  DOF_X = 0, DOF_Y, DOF_Z, DOF_PITCH,
  DOF_YAW, DOF_ROLL
}
 
- Public Attributes inherited from vtLastMouse
int m_buttons
 
IPoint2 m_pos
 
int m_flags
 
- Protected Member Functions inherited from vtFlyer
void DoKeyNavigation ()
 

Detailed Description

Implementation of a Quake-like navigation engine. Mouse position rotates the view direction, and keyboard input moves the view position.

Member Function Documentation

void QuakeFlyer::Eval ( )
virtual

Virtual handler, will be called every frame to do the work of the engine. You must override this if you want your engine to be useful.

Reimplemented from vtTerrainFlyer.


The documentation for this class was generated from the following files: