#include <NavEngines.h>
Public Member Functions | |
vtTerrainFlyer (float fSpeed, bool bAllowRoll=false) | |
void | SetHeightField (vtHeightField3d *pHF) |
Set the heightfield on which to do the terrain following. | |
void | SetExag (bool bDo) |
bool | GetExag () |
void | Eval () |
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vtFlyer (float fSpeed=1.0f, bool bAllowRoll=false) | |
void | SetSpeed (float fSpeed) |
float | GetSpeed () |
void | SetAlwaysMove (bool bMove) |
void | SetMultiplier (float fMult) |
void | SetDOF (DOF dof, bool bTrue) |
bool | GetDOF (DOF dof) |
float | GetCurrentSpeed () |
Current speed (meters/second as of the most recent frame) | |
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void | OnMouse (vtMouseEvent &event) |
Virtual handler, to catch mouse events, can be overridden by your engine class. | |
void | GetNormalizedMouseCoords (float &mx, float &my) |
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osg::Referenced * | GetTarget (uint which=0) |
void | AddTarget (osg::Referenced *ptr) |
void | SetTarget (osg::Referenced *ptr) |
void | RemoveTarget (osg::Referenced *ptr) |
uint | NumTargets () |
Return the number of targets for this engine. | |
void | setName (const char *str) |
const char * | getName () |
virtual void | OnKey (int key, int flags) |
Virtual handler, to catch keyboard events, can be overridden by your engine class. | |
virtual void | OnWindowSize (int width, int height) |
Virtual handler, to catch resize events, can be overridden by your engine class. | |
void | SetWindow (vtWindow *pWin) |
vtWindow * | GetWindow () |
void | AddChild (vtEngine *pEngine) |
void | RemoveChild (vtEngine *pEngine) |
vtEngine * | GetChild (uint i) |
uint | NumChildren () |
void | AddChildrenToList (vtArray< vtEngine * > &list, bool bEnabledOnly) |
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virtual void | SetEnabled (bool bOn) |
bool | GetEnabled () |
Protected Attributes | |
vtHeightField3d * | m_pHeightField |
bool | m_bExag |
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float | m_fSpeed |
float | m_fMult |
bool | m_bDOF [6] |
bool | m_bAlwaysMove |
float | m_fCurrentSpeed |
Additional Inherited Members | |
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enum | DOF { DOF_X = 0, DOF_Y, DOF_Z, DOF_PITCH, DOF_YAW, DOF_ROLL } |
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int | m_buttons |
IPoint2 | m_pos |
int | m_flags |
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void | DoKeyNavigation () |
This engine extends vtFlyer with the ability to scale speed with height above the terrain.
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virtual |
Virtual handler, will be called every frame to do the work of the engine. You must override this if you want your engine to be useful.
Reimplemented from vtFlyer.
Reimplemented in QuakeFlyer, VFlyer, and vtPanoFlyer.