#include <Roads.h>
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LinkGeom * | GetFirstLink () |
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NodeGeom * | GetFirstNode () |
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TNode * | NewNode () |
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TLink * | NewLink () |
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void | DrapeOnTerrain (vtHeightField3d *pHeightField) |
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void | BuildIntersections () |
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void | AddMeshToGrid (vtMesh *pMesh, int iMatIdx) |
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vtGroup * | GenerateGeometry (bool do_texture, bool progress_callback(int)=NULL) |
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void | GenerateSigns (vtLodGrid *pLodGrid) |
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vtGroup * | GetGroup () |
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void | SetHeightOffGround (float fHeight) |
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void | DetermineSurfaceAppearance () |
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void | SetLodDistance (float fDistance) |
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float | GetLodDistance () |
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void | DeleteElements () |
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DRECT | GetMapExtent () |
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void | ComputeExtents () |
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int | NumLinks () const |
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int | NumNodes () const |
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TLink * | GetFirstLink () |
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TNode * | GetFirstNode () |
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void | AddNode (TNode *pNode) |
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void | AddLink (TLink *pLink) |
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TNode * | FindNodeByID (int id) |
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TNode * | FindNodeAtPoint (const DPoint2 &point, double epsilon) |
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int | RemoveUnusedNodes () |
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void | RemoveNode (TNode *pNode) |
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void | RemoveLink (TLink *pLink) |
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bool | ReadRMF (const char *filename, bool bHwy, bool bPaved, bool bDirt) |
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bool | WriteRMF (const char *filename) |
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vtProjection & | GetProjection () |
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VirtualTexture | m_vt [VTI_TOTAL] |
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int | m_mi_roadside |
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int | m_mi_pavement |
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int | m_mi_roads |
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int | m_mi_4wd |
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int | m_mi_trail |
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int | m_mi_red |
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static float | s_fHeight = 1.0f |
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void | _CreateMaterials (bool do_texture) |
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void | _GatherExtents () |
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vtRoadMap3d extents vtRoadMap with 3D geometry.
The documentation for this class was generated from the following files:
- D:/job/3kb/gelistirme/umasoft/vtp-src/VTP/TerrainSDK/vtlib/core/Roads.h
- D:/job/3kb/gelistirme/umasoft/vtp-src/VTP/TerrainSDK/vtlib/core/Roads.cpp