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#define | TERR_LTYPE_STRUCTURE "Structure" |
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#define | TERR_LTYPE_ABSTRACT "Abstract" |
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#define | TERR_LTYPE_IMAGE "Image" |
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#define | STR_TPARAMS_FORMAT_NAME "Terrain_Parameters" |
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#define | STR_NAME "Name" |
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#define | STR_ELEVFILE "Elevation_Filename" |
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#define | STR_VERTICALEXAG "Vertical_Exag" |
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#define | STR_SUPPRESS "Suppress_Surface" |
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#define | STR_MINHEIGHT "Min_Height" |
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#define | STR_NAVSTYLE "Nav_Style" |
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#define | STR_NAVSPEED "Nav_Speed" |
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#define | STR_LOCFILE "Locations_File" |
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#define | STR_INITLOCATION "Init_Location" |
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#define | STR_HITHER "Hither_Distance" |
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#define | STR_ACCEL "Accel" |
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#define | STR_ALLOW_ROLL "Allow_Roll" |
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#define | STR_SURFACE_TYPE "Surface_Type" |
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#define | STR_LODMETHOD "LOD_Method" |
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#define | STR_TRICOUNT "Tri_Count" |
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#define | STR_TRISTRIPS "Tristrips" |
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#define | STR_VERTCOUNT "Vert_Count" |
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#define | STR_TILE_CACHE_SIZE "Tile_Cache_Size" |
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#define | STR_TILE_THREADING "Tile_Threading" |
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#define | STR_TIMEON "Time_On" |
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#define | STR_INITTIME "Init_Time" |
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#define | STR_TIMESPEED "Time_Speed" |
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#define | STR_TEXTURE "Texture" |
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#define | STR_TEXTUREFILE "Texture_Filename" |
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#define | STR_TEXTURE_GRADUAL "Texture_Gradual" |
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#define | STR_TEXURE_LOD_FACTOR "Texture_LOD_Factor" |
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#define | STR_MIPMAP "MIP_Map" |
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#define | STR_REQUEST16BIT "Request_16_Bit" |
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#define | STR_PRELIGHT "Pre-Light" |
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#define | STR_PRELIGHTFACTOR "PreLight_Factor" |
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#define | STR_CAST_SHADOWS "Cast_Shadows" |
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#define | STR_COLOR_MAP "Color_Map" |
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#define | STR_TEXTURE_RETAIN "Texture_Retain" |
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#define | STR_DETAILTEXTURE "Detail_Texture" |
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#define | STR_DTEXTURE_NAME "DTexture_Name" |
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#define | STR_DTEXTURE_SCALE "DTexture_Scale" |
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#define | STR_DTEXTURE_DISTANCE "DTexture_Distance" |
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#define | STR_ROADS "Roads" |
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#define | STR_ROADFILE "Road_File" |
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#define | STR_HWY "Highway" |
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#define | STR_PAVED "Paved" |
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#define | STR_DIRT "Dirt" |
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#define | STR_ROADHEIGHT "Road_Height" |
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#define | STR_ROADDISTANCE "Road_Distance" |
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#define | STR_TEXROADS "Road_Texture" |
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#define | STR_ROADCULTURE "Road_Culture" |
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#define | STR_TREES "Trees" |
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#define | STR_TREEFILE "Tree_File" |
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#define | STR_VEGDISTANCE "Tree_Distance" |
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#define | STR_FOG "Fog" |
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#define | STR_FOGDISTANCE "Fog_Distance" |
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#define | STR_FOGCOLOR "Fog_Color" |
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#define | STR_CONTENT_FILE "Content_File" |
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#define | STR_STRUCTFILE "Structure_File" |
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#define | STR_STRUCTDIST "Structure_Distance" |
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#define | STR_STRUCT_SHADOWS "Structure_Shadows" |
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#define | STR_SHADOW_REZ "Shadow_Resolution" |
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#define | STR_SHADOW_DARKNESS "Shadow_Darkness" |
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#define | STR_SHADOWS_DEFAULT_ON "Shadows_Default_On" |
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#define | STR_SHADOWS_EVERY_FRAME "Shadows_Every_Frame" |
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#define | STR_LIMIT_SHADOW_AREA "Limit_Shadow_Area" |
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#define | STR_SHADOW_RADIUS "Shadow_Radius" |
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#define | STR_STRUCTURE_PAGING "PagingStructures" |
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#define | STR_STRUCTURE_PAGING_MAX "PagingStructureMax" |
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#define | STR_STRUCTURE_PAGING_DIST "PagingStructureDist" |
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#define | STR_TOWERS "Trans_Towers" |
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#define | STR_TOWERFILE "Tower_File" |
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#define | STR_VEHICLES "Vehicles" |
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#define | STR_VEHICLESIZE "Vehicle_Size" |
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#define | STR_VEHICLESPEED "Vehicle_Speed" |
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#define | STR_SKY "Sky" |
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#define | STR_SKYTEXTURE "Sky_Texture" |
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#define | STR_OCEANPLANE "Ocean_Plane" |
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#define | STR_OCEANPLANELEVEL "Ocean_Plane_Level" |
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#define | STR_WATER "Water" |
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#define | STR_WATERFILE "Water_File" |
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#define | STR_DEPRESSOCEAN "Depress_Ocean" |
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#define | STR_DEPRESSOCEANLEVEL "Depress_Ocean_Level" |
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#define | STR_HORIZON "Horizon" |
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#define | STR_BGCOLOR "Background_Color" |
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#define | STR_ROUTEENABLE "Route_Enable" |
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#define | STR_ROUTEFILE "Route_File" |
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#define | STR_DIST_TOOL_HEIGHT "Distance_Tool_Height" |
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#define | STR_HUD_OVERLAY "HUD_Overlay" |
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#define | STR_OVERVIEW "HUD_Overview" |
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#define | STR_COMPASS "HUD_Compass" |
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#define | STR_INIT_SCENARIO "Init_Scenario" |
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#define | STR_SCENARIO_NAME "Scenario_Name" |
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#define | STR_ALLOW_GRID_SCULPTING "Allow_Sculpting" |
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These classes are the terrain objects, which act as containers for elevation, imagery, culture, and all other visual components of a part of the earth.