CengBall commercial video and poster is ready to look.
Method name | Parameters | Return | Description |
---|---|---|---|
MovingObject | vector2D, vector2D, double, ObjectType | constructor | The core class for moving objects in the game. Constructor takes position, speed, radius and type parameters. |
getDirectionVector | none | vector2D | Gets the direction vector. |
getPosition | none | vector2D | Gets the position of the moving object. |
getRadius | none | double | Gets the radius. |
getSpeed | none | vector2D | Gets the speed of the moving object. |
getSpeedAngle | none | double | Gets the speed angle. |
getType | none | ObjectType | description |
getUpperLeftCornerPosition | none | vector2D | Gets the position of the upper left corner of this moving object. |
move | double, double | void | Moves the object with the given friction acceleration in specified time difference. Parameters are: a constant number to create friction notion and the time to move the object. ( in seconds ) |
setDirectionVector | vector2D | void | Sets the direction vector of the moving object. |
setPosition | vector2D | void | Sets the position of the moving object. |
setRadius | double | void | Sets the radius. |
setSpeed | vector2D | void | Sets the speed of the moving object. |
setType | (!)ObjectType | void | Sets the type of the moving object. |
toString | none | String | Properties of class object is returned for human reading. (Logging purposes) |
Attribute type | Attribute name | Description |
---|---|---|
none | none | Can not be reached any attribute of this. |
TODO
CengBall commercial video and poster is ready to look.
CengBall's first gameplay video has released. Unfortunately, it can be only seen in Turkish for now.