CengBall commercial video and poster is ready to look.
Method name | Parameters | Return | Description |
---|---|---|---|
Statistic | none | constructor | Statistics class to show statistical information about match. Use player's ID as a parameter to use getter functions which return statistics of a given player. Each hash map use player's ID as a key, and his statistics as a value. |
getHasBall | int | int | Getter function, check Specialities for information. |
getLastDistance | int | double | Getter function, check Specialities for information. |
getPassControl | int | boolean | Getter function, check Specialities for information. |
getPassSuccess | int | int | Getter function, check Specialities for information. |
getPassTry | int | int | Getter function, check Specialities for information. |
getPlayerPosition | int | vector2D | Getter function, check Specialities for information. |
getShootTry | int | int | Getter function, check Specialities for information. |
getTotalDistance | int | double | Getter function, check Specialities for information. |
getTrapSuccess | int | int | Getter function, check Specialities for information. |
getTrapTry | int | int | Getter function, check Specialities for information. |
incHasBall | int | void | Increase given player's HasBall statistics. |
incPassSuccess | int | void | Increase given player's PassSuccess statistics. |
incPassTry | int | void | Increase given player's PassTry statistics. |
incShootTry | int | void | Increase given player's ShootTry statistics. |
intTotalDistance | int, vector2D | void | Increase given player's TotalDistance statistics. |
incTrapSuccess | int | void | Increase given player's TrapSuccess statistics. |
incTrapTry | int | void | Increase given player's TrapTry statistics. |
init | int[], vector2D[] | boolean | Initialize all players statistics to zero. |
setPassControl | int, boolean | void | Sets the PassControl value for given player id. |
Attribute type | Attribute name | Description |
---|---|---|
none | none | Can not be reached any attribute of this. |
passTry: Players' pass trials.
passSuccess: Players' successful passes.
passControl: If players try to pass, then set pass control value.
shootTry: Players' shoot trials.
trapTry: Players' tackle trials.
trapSuccess: Players' successful traps.
hasBall: How many turns does the players have the ball.
totalDistance: Total distances players covered during match.
lastDistance: Last distances players covered during last turn. These values are needed for fatigue calculation. It is being set when totalDistance calculated.
playerPosition: Players' last positions. It is being set when totalDistance calculated.
CengBall commercial video and poster is ready to look.
CengBall's first gameplay video has released. Unfortunately, it can be only seen in Turkish for now.