Here is a list of all class members with links to the classes they belong to:
- s -
- sCraft
: JoinGame
, NewGame
- scraft1
: NewGame
, JoinGame
- ScriptsDirectory
: DoxygenConfig
- SelectedTheme
: DoxygenWindow
- SEND_PORT
: ConnectionManager
- sendAndGetData()
: AssemblyCSharpfirstpass.TcpInstantSender
- sendAndListenThread()
: AssemblyCSharpfirstpass.TcpInstantSender
- sendConnection
: ConnectionManager
- sendData()
: AssemblyCSharpfirstpass.TcpInstantSender
- sendEvent()
: MenuConnection
- sendPlayerData()
: ConnectionManager
- sensitivityX
: MouseLook
- sensitivityY
: MouseLook
- Serialize()
: MiniJSON.Json
- serializeToJSON()
: model.GameEvent
- ServerIP
: ConnectionManager
, MenuConnection
- SetFinished()
: DoxyThreadSafeOutput
- SetStarted()
: DoxyThreadSafeOutput
- SetStartValues()
: DetonatorComponent
- setTag()
: AssemblyCSharpfirstpass.GlobalUser
- setUserData()
: AssemblyCSharpfirstpass.GlobalUser
- shipTag
: AssemblyCSharpfirstpass.GlobalUser
- shockwaveMaterial
: Detonator
, DetonatorShockwave
- size
: DetonatorComponent
, Detonator
- sizeGrow
: DetonatorBurstEmitter
- sizeVariation
: DetonatorBurstEmitter
- smokeAMaterial
: Detonator
, DetonatorSmoke
- smokeBMaterial
: Detonator
, DetonatorSmoke
- spacecraftId
: model.GameEvent
, AssemblyCSharpfirstpass.GlobalUser
- spaceCraftInt
: JoinGame
- sparksMaterial
: DetonatorSparks
, Detonator
- sprayObject
: DetonatorSpray
- START_TYPE
: model.GameEvent
- startColor
: DetonatorComponent
- startDetail
: DetonatorComponent
- startDuration
: DetonatorComponent
- startForce
: DetonatorComponent
- startingRadius
: DetonatorSpray
- startLocalPosition
: DetonatorComponent
- startRadius
: DetonatorBurstEmitter
- startSize
: DetonatorComponent
- startVelocity
: DetonatorComponent
- status
: AssemblyCSharpfirstpass.GlobalUser
, WaitGameFromJoin
, WaitGame
- statusReceiver
: WaitGame
, WaitGameFromJoin
- Synopsis
: DoxygenConfig